Today, in the twenty-first century, movies are constantly dominated by the crutch of computer generated imaging for special effects. Perhaps, CGI is the product of filmmakers attempting to dream bigger or, perhaps, it spawns from an attempt to squeeze the most out of a budget. Whatever the case might be, general audiences seem to have finally become sensitized and more aware, and somewhat less fond of such CGI heavy films.
Viewers are now able to tell the difference between good effects, and effects that just do not seem to feel right. It should come as no surprise, though, since there are a lot of programs out there available to consumers and prosumers that enable just about anyone with some technical know-how to add alien worlds, giant killer robots, or earth shattering explosions to even the lowest of low-budget projects. Melt-your-face special effects have over-saturated themselves and thus have become less valuable.
Fortunately, it is refreshing to know that some people still pay attention to the practicality of capturing stunts and effects with a camera on the set. Hit the jump to see how The Amazing Spider-Man’s stunt coordinator, Andy Armstrong, got Andrew Garfield into the swing of things.
The article outlines how the production wanted to take a more practical approach to the stunts in this next generation version of Spider-Man. More movies, with the proper budgets and means, should follow this lead in the sense of doing stunts in an old-school manner. For example, if a scene calls for a guy to jump off a building, get a stuntman to actually jump off a building. If possible, try to avoid bringing in third-party computer programs.
This is not to say CGI is all bad, however. There is a time and place for everything.
For a brief glimpse, check out the behind-the-scenes video below: